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In what way is this different from Papers Please?

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Papers, Please is obviously the most famous reference. The difference is that this is not meant to be a remake or clone. It is a small interpretation of a border Checkpoint game, built within the limitations of an 8-bit machine. 

The game has its own fictional setting, countries, document rules and progression. The goal is more “what would a border checkpoint game feel like on real 8-bit hardware?” rather than recreating Papers, Please. 

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Cool, thanks for the explanation. It looks really interesting and well done. Wish I had the tech to be able to play it! :)